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author | CoprDistGit <infra@openeuler.org> | 2023-05-18 03:15:12 +0000 |
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committer | CoprDistGit <infra@openeuler.org> | 2023-05-18 03:15:12 +0000 |
commit | ef8d753eb827873b8ce086b968aeae55baba6302 (patch) | |
tree | 984ec2f95db041ecb89cb1a6ec5605acf42e06dc | |
parent | 8ab66c6cc5950a48d42739c7ebf3a8a1182f7a3f (diff) |
automatic import of python-glwindow
-rw-r--r-- | .gitignore | 1 | ||||
-rw-r--r-- | python-glwindow.spec | 407 | ||||
-rw-r--r-- | sources | 1 |
3 files changed, 409 insertions, 0 deletions
@@ -0,0 +1 @@ +/glwindow-4.2.0.tar.gz diff --git a/python-glwindow.spec b/python-glwindow.spec new file mode 100644 index 0000000..1cc6a13 --- /dev/null +++ b/python-glwindow.spec @@ -0,0 +1,407 @@ +%global _empty_manifest_terminate_build 0 +Name: python-glwindow +Version: 4.2.0 +Release: 1 +Summary: A simple window with your own main loop. +License: MIT +URL: https://github.com/glnext/glwindow/ +Source0: https://mirrors.nju.edu.cn/pypi/web/packages/4b/89/eb38cebce6044d8fe4a21786222eb08dd5fae6560b07061acbc48180813a/glwindow-4.2.0.tar.gz + + +%description +# glwindow + +``` +pip install glwindow +``` + +- [Documentation](https://glwindow.readthedocs.io/) +- [glwindow on Github](https://github.com/glnext/glwindow/) +- [glwindow on PyPI](https://pypi.org/project/glwindow/) + +A simple window with **your** own main loop. + +## Examples + +```py +import glwindow + +window = glwindow.window() + +while window.visible: + glwindow.update() +``` + +**Multiple Windows** + +```py +import glwindow + +windows = [ + glwindow.window((640, 480)), + glwindow.window((640, 480)), + glwindow.window((640, 480)), +] + +while any(x.visible for x in windows): + glwindow.update() +``` + +**Keyboard Input** + +```py +import glwindow + +window = glwindow.window() + +while window.visible: + glwindow.update() + if window.key_pressed('escape'): + break +``` + +**Vulkan Surface** + +```py +import glnext +import glwindow +from glnext_compiler import glsl + +instance = glnext.instance(surface=True) +task = instance.task() + +size = (512, 512) +framebuffer = task.framebuffer(size) + +pipeline = framebuffer.render( + vertex_shader=glsl(''' + #version 450 + #pragma shader_stage(vertex) + + layout (location = 0) out vec4 out_color; + + vec2 positions[3] = vec2[]( + vec2(-0.5, -0.5), + vec2(0.5, -0.5), + vec2(0.0, 0.5) + ); + + vec4 colors[3] = vec4[]( + vec4(1.0, 0.0, 0.0, 1.0), + vec4(0.0, 1.0, 0.0, 1.0), + vec4(0.0, 0.0, 1.0, 1.0) + ); + + void main() { + gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0); + out_color = colors[gl_VertexIndex]; + gl_Position.y *= -1.0; + } + '''), + fragment_shader=glsl(''' + #version 450 + #pragma shader_stage(fragment) + + layout (location = 0) in vec4 in_color; + layout (location = 0) out vec4 out_color; + + void main() { + out_color = in_color; + } + '''), + vertex_count=3, +) + +wnd = glwindow.window(size, title='Hello World!') + +instance.surface(wnd.handle, framebuffer.output[0]) + +while wnd.visible: + glwindow.update() + task.run() + instance.present() +``` + +%package -n python3-glwindow +Summary: A simple window with your own main loop. +Provides: python-glwindow +BuildRequires: python3-devel +BuildRequires: python3-setuptools +BuildRequires: python3-pip +BuildRequires: python3-cffi +BuildRequires: gcc +BuildRequires: gdb +%description -n python3-glwindow +# glwindow + +``` +pip install glwindow +``` + +- [Documentation](https://glwindow.readthedocs.io/) +- [glwindow on Github](https://github.com/glnext/glwindow/) +- [glwindow on PyPI](https://pypi.org/project/glwindow/) + +A simple window with **your** own main loop. + +## Examples + +```py +import glwindow + +window = glwindow.window() + +while window.visible: + glwindow.update() +``` + +**Multiple Windows** + +```py +import glwindow + +windows = [ + glwindow.window((640, 480)), + glwindow.window((640, 480)), + glwindow.window((640, 480)), +] + +while any(x.visible for x in windows): + glwindow.update() +``` + +**Keyboard Input** + +```py +import glwindow + +window = glwindow.window() + +while window.visible: + glwindow.update() + if window.key_pressed('escape'): + break +``` + +**Vulkan Surface** + +```py +import glnext +import glwindow +from glnext_compiler import glsl + +instance = glnext.instance(surface=True) +task = instance.task() + +size = (512, 512) +framebuffer = task.framebuffer(size) + +pipeline = framebuffer.render( + vertex_shader=glsl(''' + #version 450 + #pragma shader_stage(vertex) + + layout (location = 0) out vec4 out_color; + + vec2 positions[3] = vec2[]( + vec2(-0.5, -0.5), + vec2(0.5, -0.5), + vec2(0.0, 0.5) + ); + + vec4 colors[3] = vec4[]( + vec4(1.0, 0.0, 0.0, 1.0), + vec4(0.0, 1.0, 0.0, 1.0), + vec4(0.0, 0.0, 1.0, 1.0) + ); + + void main() { + gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0); + out_color = colors[gl_VertexIndex]; + gl_Position.y *= -1.0; + } + '''), + fragment_shader=glsl(''' + #version 450 + #pragma shader_stage(fragment) + + layout (location = 0) in vec4 in_color; + layout (location = 0) out vec4 out_color; + + void main() { + out_color = in_color; + } + '''), + vertex_count=3, +) + +wnd = glwindow.window(size, title='Hello World!') + +instance.surface(wnd.handle, framebuffer.output[0]) + +while wnd.visible: + glwindow.update() + task.run() + instance.present() +``` + +%package help +Summary: Development documents and examples for glwindow +Provides: python3-glwindow-doc +%description help +# glwindow + +``` +pip install glwindow +``` + +- [Documentation](https://glwindow.readthedocs.io/) +- [glwindow on Github](https://github.com/glnext/glwindow/) +- [glwindow on PyPI](https://pypi.org/project/glwindow/) + +A simple window with **your** own main loop. + +## Examples + +```py +import glwindow + +window = glwindow.window() + +while window.visible: + glwindow.update() +``` + +**Multiple Windows** + +```py +import glwindow + +windows = [ + glwindow.window((640, 480)), + glwindow.window((640, 480)), + glwindow.window((640, 480)), +] + +while any(x.visible for x in windows): + glwindow.update() +``` + +**Keyboard Input** + +```py +import glwindow + +window = glwindow.window() + +while window.visible: + glwindow.update() + if window.key_pressed('escape'): + break +``` + +**Vulkan Surface** + +```py +import glnext +import glwindow +from glnext_compiler import glsl + +instance = glnext.instance(surface=True) +task = instance.task() + +size = (512, 512) +framebuffer = task.framebuffer(size) + +pipeline = framebuffer.render( + vertex_shader=glsl(''' + #version 450 + #pragma shader_stage(vertex) + + layout (location = 0) out vec4 out_color; + + vec2 positions[3] = vec2[]( + vec2(-0.5, -0.5), + vec2(0.5, -0.5), + vec2(0.0, 0.5) + ); + + vec4 colors[3] = vec4[]( + vec4(1.0, 0.0, 0.0, 1.0), + vec4(0.0, 1.0, 0.0, 1.0), + vec4(0.0, 0.0, 1.0, 1.0) + ); + + void main() { + gl_Position = vec4(positions[gl_VertexIndex], 0.0, 1.0); + out_color = colors[gl_VertexIndex]; + gl_Position.y *= -1.0; + } + '''), + fragment_shader=glsl(''' + #version 450 + #pragma shader_stage(fragment) + + layout (location = 0) in vec4 in_color; + layout (location = 0) out vec4 out_color; + + void main() { + out_color = in_color; + } + '''), + vertex_count=3, +) + +wnd = glwindow.window(size, title='Hello World!') + +instance.surface(wnd.handle, framebuffer.output[0]) + +while wnd.visible: + glwindow.update() + task.run() + instance.present() +``` + +%prep +%autosetup -n glwindow-4.2.0 + +%build +%py3_build + +%install +%py3_install +install -d -m755 %{buildroot}/%{_pkgdocdir} +if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi +if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi +if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi +if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi +pushd %{buildroot} +if [ -d usr/lib ]; then + find usr/lib -type f -printf "/%h/%f\n" >> filelist.lst +fi +if [ -d usr/lib64 ]; then + find usr/lib64 -type f -printf "/%h/%f\n" >> filelist.lst +fi +if [ -d usr/bin ]; then + find usr/bin -type f -printf "/%h/%f\n" >> filelist.lst +fi +if [ -d usr/sbin ]; then + find usr/sbin -type f -printf "/%h/%f\n" >> filelist.lst +fi +touch doclist.lst +if [ -d usr/share/man ]; then + find usr/share/man -type f -printf "/%h/%f.gz\n" >> doclist.lst +fi +popd +mv %{buildroot}/filelist.lst . +mv %{buildroot}/doclist.lst . + +%files -n python3-glwindow -f filelist.lst +%dir %{python3_sitearch}/* + +%files help -f doclist.lst +%{_docdir}/* + +%changelog +* Thu May 18 2023 Python_Bot <Python_Bot@openeuler.org> - 4.2.0-1 +- Package Spec generated @@ -0,0 +1 @@ +1a1218ba0473144ad2f8a8607840ed26 glwindow-4.2.0.tar.gz |