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diff --git a/.gitignore b/.gitignore
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+/mcthings-0.60.0.tar.gz
diff --git a/python-mcthings.spec b/python-mcthings.spec
new file mode 100644
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+++ b/python-mcthings.spec
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+%global _empty_manifest_terminate_build 0
+Name: python-mcthings
+Version: 0.60.0
+Release: 1
+Summary: McThings is a python library for building things in Minecraft
+License: ASL
+URL: https://github.com/juntosdesdecasa/mcthings
+Source0: https://mirrors.nju.edu.cn/pypi/web/packages/48/6f/1ee24ab575f0b036780d5d641810f4c7810d25a31f28c2ae615863157b4b/mcthings-0.60.0.tar.gz
+BuildArch: noarch
+
+Requires: python3-mcpi
+Requires: python3-minecraftstuff
+Requires: python3-nbt
+
+%description
+# McThings [![Build Status](https://travis-ci.org/Voxelers/mcthings.svg?branch=develop)](https://travis-ci.org/github/Voxelers/mcthings) [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://github.com/Voxelers/mcthings/blob/develop/LICENSE) [![Documentation Status](https://readthedocs.org/projects/mcthings/badge/?version=latest)](https://mcthings.readthedocs.io/en/latest/?badge=latest) [![PyPI version](https://badge.fury.io/py/mcthings.svg)](https://badge.fury.io/py/mcthings) [![Twitter](docs/img/twitter.png)](https://twitter.com/McthingsP)
+
+A Python programming framework for building a 3D World of Scenes in Minecraft ([Procedural](https://en.wikipedia.org/wiki/Procedural_modeling) [CSG](https://en.wikipedia.org/wiki/Constructive_solid_geometry)).
+Scenes are compositions of Things (Python objects), created and transformed in memory and rendered
+using the
+[Raspberry PI Minecraft](https://www.minecraft.net/en-us/edition/pi/) [renderer](mcthings/renderers/raspberry_pi.py) implemented using the
+[API](https://www.stuffaboutcode.com/p/minecraft-api-reference.html) (which also works in [Minetest](https://github.com/arpruss/raspberryjammod-minetest)).
+This renderer is based
+on [mcpi library](https://github.com/martinohanlon/mcpi). More renderers are planned. It follows the pipeline: create and transform in memory (model in memory) and then render.
+
+[This is the reference notebook](https://github.com/juntosdesdecasa/minecraft/blob/develop/server/data/python/scene0_10.ipynb)
+with a complete sample. And there is a [intro video tutorial](https://www.youtube.com/watch?v=p6NUFdUbcYk&t=2s) and [a more complete one](https://www.youtube.com/watch?v=teGjAXomBVs&t=4s).
+
+A Thing is a built based on blocks (voxels based on cubes): [Pyramid](mcthings/pyramid.py), [River](mcthings/river.py),
+[House](mcthings/house.py), [Fence](mcthings/fence.py)
+and may others. All the Things share the [Thing API](mcthings/thing.py).
+A Thing can be [decorated](https://twitter.com/acstw/status/1265510248892239873)
+using existing decorators like [LightDecorator](mcthings/decorators/light_decorator.py)
+or you can create your own one. A [decorated house](https://github.com/juntosdesdecasa/mcthings_extra/blob/develop/tests/test_entity.py#L40).
+Scenes can also be decorated [like this sample](https://twitter.com/acstw/status/1267591965169811456)
+with a railway ([BorderDecorator](mcthings/decorators/border_decorator.py)) around a Scene.
+
+And Things can also be rotated. For example, in this scene [the castle is rotated
+180 degrees](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene0_42.ipynb) so the portal is accessible from the town ways.
+
+There is also a repository for experimental, incubating or with extra dependencies Things
+at [McThings Extra](https://github.com/juntosdesdecasa/mcthings_extra).
+
+A [World](mcthings/world.py) is a list of Scenes placed in concrete positions.
+And a [Scene is a list](mcthings/scene.py) of Things built in a specific position and order. Scenes can be shared
+loading and saving them to files. Scenes can be also saved as Schematics
+and converted with [Mineways](http://www.realtimerendering.com/erich/minecraft/public/mineways/)
+to be used for [3D rendering and printing](https://twitter.com/acstw/status/1262944914234540032).
+You [can share scenes adding them
+to this repository](https://github.com/juntosdesdecasa/mcthings_scenes).
+And they can be [interactive](https://www.youtube.com/watch?v=TjHqt3WO-o0)
+as [in this app](https://github.com/juntosdesdecasa/mcthings_scenes/blob/develop/apps/scene_interactive.py).
+
+[This scene](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene_basic.ipynb) includes
+a river, a house in each side of the river and a bridge for crossing the river.
+
+![A Scene in Minecraft](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/scene_basic.png)
+
+Things can be built using [MinecraftDrawing](https://minecraft-stuff.readthedocs.io/en/latest/index.html).
+[Sphere](mcthings/sphere.py) and [Circle](mcthings/circle.py) Things are used with Pyramids in the next
+[scene](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene_sphere_circle_pyramid.ipynb):
+
+![Pyramids with Spheres](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/scene_sphere_circle_pyramid.png)
+
+And Things can also be built from [Schematics](https://www.minecraft-schematics.com/) (there are thousands!).
+There is a [sample notebook](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/Schematics.ipynb).
+
+![Schematic inside McThings](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/schematic.png)
+
+And Things can also be created from MagicaVoxel models.
+
+![MagicaVoxel model inside McThings](docs/img/ambulance_mc.png)
+
+[Minecraft](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/3020985-mcthings-a-framework-for-creating-scenes-using)
+and [Minetest](https://forum.minetest.net/viewtopic.php?t=24719) forums pages.
+
+
+
+
+%package -n python3-mcthings
+Summary: McThings is a python library for building things in Minecraft
+Provides: python-mcthings
+BuildRequires: python3-devel
+BuildRequires: python3-setuptools
+BuildRequires: python3-pip
+%description -n python3-mcthings
+# McThings [![Build Status](https://travis-ci.org/Voxelers/mcthings.svg?branch=develop)](https://travis-ci.org/github/Voxelers/mcthings) [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://github.com/Voxelers/mcthings/blob/develop/LICENSE) [![Documentation Status](https://readthedocs.org/projects/mcthings/badge/?version=latest)](https://mcthings.readthedocs.io/en/latest/?badge=latest) [![PyPI version](https://badge.fury.io/py/mcthings.svg)](https://badge.fury.io/py/mcthings) [![Twitter](docs/img/twitter.png)](https://twitter.com/McthingsP)
+
+A Python programming framework for building a 3D World of Scenes in Minecraft ([Procedural](https://en.wikipedia.org/wiki/Procedural_modeling) [CSG](https://en.wikipedia.org/wiki/Constructive_solid_geometry)).
+Scenes are compositions of Things (Python objects), created and transformed in memory and rendered
+using the
+[Raspberry PI Minecraft](https://www.minecraft.net/en-us/edition/pi/) [renderer](mcthings/renderers/raspberry_pi.py) implemented using the
+[API](https://www.stuffaboutcode.com/p/minecraft-api-reference.html) (which also works in [Minetest](https://github.com/arpruss/raspberryjammod-minetest)).
+This renderer is based
+on [mcpi library](https://github.com/martinohanlon/mcpi). More renderers are planned. It follows the pipeline: create and transform in memory (model in memory) and then render.
+
+[This is the reference notebook](https://github.com/juntosdesdecasa/minecraft/blob/develop/server/data/python/scene0_10.ipynb)
+with a complete sample. And there is a [intro video tutorial](https://www.youtube.com/watch?v=p6NUFdUbcYk&t=2s) and [a more complete one](https://www.youtube.com/watch?v=teGjAXomBVs&t=4s).
+
+A Thing is a built based on blocks (voxels based on cubes): [Pyramid](mcthings/pyramid.py), [River](mcthings/river.py),
+[House](mcthings/house.py), [Fence](mcthings/fence.py)
+and may others. All the Things share the [Thing API](mcthings/thing.py).
+A Thing can be [decorated](https://twitter.com/acstw/status/1265510248892239873)
+using existing decorators like [LightDecorator](mcthings/decorators/light_decorator.py)
+or you can create your own one. A [decorated house](https://github.com/juntosdesdecasa/mcthings_extra/blob/develop/tests/test_entity.py#L40).
+Scenes can also be decorated [like this sample](https://twitter.com/acstw/status/1267591965169811456)
+with a railway ([BorderDecorator](mcthings/decorators/border_decorator.py)) around a Scene.
+
+And Things can also be rotated. For example, in this scene [the castle is rotated
+180 degrees](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene0_42.ipynb) so the portal is accessible from the town ways.
+
+There is also a repository for experimental, incubating or with extra dependencies Things
+at [McThings Extra](https://github.com/juntosdesdecasa/mcthings_extra).
+
+A [World](mcthings/world.py) is a list of Scenes placed in concrete positions.
+And a [Scene is a list](mcthings/scene.py) of Things built in a specific position and order. Scenes can be shared
+loading and saving them to files. Scenes can be also saved as Schematics
+and converted with [Mineways](http://www.realtimerendering.com/erich/minecraft/public/mineways/)
+to be used for [3D rendering and printing](https://twitter.com/acstw/status/1262944914234540032).
+You [can share scenes adding them
+to this repository](https://github.com/juntosdesdecasa/mcthings_scenes).
+And they can be [interactive](https://www.youtube.com/watch?v=TjHqt3WO-o0)
+as [in this app](https://github.com/juntosdesdecasa/mcthings_scenes/blob/develop/apps/scene_interactive.py).
+
+[This scene](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene_basic.ipynb) includes
+a river, a house in each side of the river and a bridge for crossing the river.
+
+![A Scene in Minecraft](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/scene_basic.png)
+
+Things can be built using [MinecraftDrawing](https://minecraft-stuff.readthedocs.io/en/latest/index.html).
+[Sphere](mcthings/sphere.py) and [Circle](mcthings/circle.py) Things are used with Pyramids in the next
+[scene](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene_sphere_circle_pyramid.ipynb):
+
+![Pyramids with Spheres](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/scene_sphere_circle_pyramid.png)
+
+And Things can also be built from [Schematics](https://www.minecraft-schematics.com/) (there are thousands!).
+There is a [sample notebook](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/Schematics.ipynb).
+
+![Schematic inside McThings](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/schematic.png)
+
+And Things can also be created from MagicaVoxel models.
+
+![MagicaVoxel model inside McThings](docs/img/ambulance_mc.png)
+
+[Minecraft](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/3020985-mcthings-a-framework-for-creating-scenes-using)
+and [Minetest](https://forum.minetest.net/viewtopic.php?t=24719) forums pages.
+
+
+
+
+%package help
+Summary: Development documents and examples for mcthings
+Provides: python3-mcthings-doc
+%description help
+# McThings [![Build Status](https://travis-ci.org/Voxelers/mcthings.svg?branch=develop)](https://travis-ci.org/github/Voxelers/mcthings) [![License](https://img.shields.io/badge/License-Apache%202.0-blue.svg)](https://github.com/Voxelers/mcthings/blob/develop/LICENSE) [![Documentation Status](https://readthedocs.org/projects/mcthings/badge/?version=latest)](https://mcthings.readthedocs.io/en/latest/?badge=latest) [![PyPI version](https://badge.fury.io/py/mcthings.svg)](https://badge.fury.io/py/mcthings) [![Twitter](docs/img/twitter.png)](https://twitter.com/McthingsP)
+
+A Python programming framework for building a 3D World of Scenes in Minecraft ([Procedural](https://en.wikipedia.org/wiki/Procedural_modeling) [CSG](https://en.wikipedia.org/wiki/Constructive_solid_geometry)).
+Scenes are compositions of Things (Python objects), created and transformed in memory and rendered
+using the
+[Raspberry PI Minecraft](https://www.minecraft.net/en-us/edition/pi/) [renderer](mcthings/renderers/raspberry_pi.py) implemented using the
+[API](https://www.stuffaboutcode.com/p/minecraft-api-reference.html) (which also works in [Minetest](https://github.com/arpruss/raspberryjammod-minetest)).
+This renderer is based
+on [mcpi library](https://github.com/martinohanlon/mcpi). More renderers are planned. It follows the pipeline: create and transform in memory (model in memory) and then render.
+
+[This is the reference notebook](https://github.com/juntosdesdecasa/minecraft/blob/develop/server/data/python/scene0_10.ipynb)
+with a complete sample. And there is a [intro video tutorial](https://www.youtube.com/watch?v=p6NUFdUbcYk&t=2s) and [a more complete one](https://www.youtube.com/watch?v=teGjAXomBVs&t=4s).
+
+A Thing is a built based on blocks (voxels based on cubes): [Pyramid](mcthings/pyramid.py), [River](mcthings/river.py),
+[House](mcthings/house.py), [Fence](mcthings/fence.py)
+and may others. All the Things share the [Thing API](mcthings/thing.py).
+A Thing can be [decorated](https://twitter.com/acstw/status/1265510248892239873)
+using existing decorators like [LightDecorator](mcthings/decorators/light_decorator.py)
+or you can create your own one. A [decorated house](https://github.com/juntosdesdecasa/mcthings_extra/blob/develop/tests/test_entity.py#L40).
+Scenes can also be decorated [like this sample](https://twitter.com/acstw/status/1267591965169811456)
+with a railway ([BorderDecorator](mcthings/decorators/border_decorator.py)) around a Scene.
+
+And Things can also be rotated. For example, in this scene [the castle is rotated
+180 degrees](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene0_42.ipynb) so the portal is accessible from the town ways.
+
+There is also a repository for experimental, incubating or with extra dependencies Things
+at [McThings Extra](https://github.com/juntosdesdecasa/mcthings_extra).
+
+A [World](mcthings/world.py) is a list of Scenes placed in concrete positions.
+And a [Scene is a list](mcthings/scene.py) of Things built in a specific position and order. Scenes can be shared
+loading and saving them to files. Scenes can be also saved as Schematics
+and converted with [Mineways](http://www.realtimerendering.com/erich/minecraft/public/mineways/)
+to be used for [3D rendering and printing](https://twitter.com/acstw/status/1262944914234540032).
+You [can share scenes adding them
+to this repository](https://github.com/juntosdesdecasa/mcthings_scenes).
+And they can be [interactive](https://www.youtube.com/watch?v=TjHqt3WO-o0)
+as [in this app](https://github.com/juntosdesdecasa/mcthings_scenes/blob/develop/apps/scene_interactive.py).
+
+[This scene](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene_basic.ipynb) includes
+a river, a house in each side of the river and a bridge for crossing the river.
+
+![A Scene in Minecraft](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/scene_basic.png)
+
+Things can be built using [MinecraftDrawing](https://minecraft-stuff.readthedocs.io/en/latest/index.html).
+[Sphere](mcthings/sphere.py) and [Circle](mcthings/circle.py) Things are used with Pyramids in the next
+[scene](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/scene_sphere_circle_pyramid.ipynb):
+
+![Pyramids with Spheres](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/scene_sphere_circle_pyramid.png)
+
+And Things can also be built from [Schematics](https://www.minecraft-schematics.com/) (there are thousands!).
+There is a [sample notebook](https://github.com/juntosdesdecasa/mcthings_scenes/tree/develop/notebooks/Schematics.ipynb).
+
+![Schematic inside McThings](https://raw.githubusercontent.com/juntosdesdecasa/mcthings_scenes/develop/notebooks/img/schematic.png)
+
+And Things can also be created from MagicaVoxel models.
+
+![MagicaVoxel model inside McThings](docs/img/ambulance_mc.png)
+
+[Minecraft](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/minecraft-tools/3020985-mcthings-a-framework-for-creating-scenes-using)
+and [Minetest](https://forum.minetest.net/viewtopic.php?t=24719) forums pages.
+
+
+
+
+%prep
+%autosetup -n mcthings-0.60.0
+
+%build
+%py3_build
+
+%install
+%py3_install
+install -d -m755 %{buildroot}/%{_pkgdocdir}
+if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi
+if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi
+if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi
+if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi
+pushd %{buildroot}
+if [ -d usr/lib ]; then
+ find usr/lib -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+if [ -d usr/lib64 ]; then
+ find usr/lib64 -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+if [ -d usr/bin ]; then
+ find usr/bin -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+if [ -d usr/sbin ]; then
+ find usr/sbin -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+touch doclist.lst
+if [ -d usr/share/man ]; then
+ find usr/share/man -type f -printf "/%h/%f.gz\n" >> doclist.lst
+fi
+popd
+mv %{buildroot}/filelist.lst .
+mv %{buildroot}/doclist.lst .
+
+%files -n python3-mcthings -f filelist.lst
+%dir %{python3_sitelib}/*
+
+%files help -f doclist.lst
+%{_docdir}/*
+
+%changelog
+* Wed May 31 2023 Python_Bot <Python_Bot@openeuler.org> - 0.60.0-1
+- Package Spec generated
diff --git a/sources b/sources
new file mode 100644
index 0000000..7eabc1f
--- /dev/null
+++ b/sources
@@ -0,0 +1 @@
+c832abcd56df034c54eedd8029f6500d mcthings-0.60.0.tar.gz