diff options
Diffstat (limited to 'python-turberfield-catchphrase.spec')
-rw-r--r-- | python-turberfield-catchphrase.spec | 110 |
1 files changed, 110 insertions, 0 deletions
diff --git a/python-turberfield-catchphrase.spec b/python-turberfield-catchphrase.spec new file mode 100644 index 0000000..006d8d5 --- /dev/null +++ b/python-turberfield-catchphrase.spec @@ -0,0 +1,110 @@ +%global _empty_manifest_terminate_build 0 +Name: python-turberfield-catchphrase +Version: 0.25.0 +Release: 1 +Summary: A Python framework for parser-based web adventures. +License: GNU General Public License v3 or later (GPLv3+) +URL: https://github.com/tundish/turberfield-catchphrase/issues +Source0: https://mirrors.aliyun.com/pypi/web/packages/fa/16/6ec048eebe7a045dfa9c5c5858c12b65ba6d5e97076b029332185158f2fb/turberfield-catchphrase-0.25.0.tar.gz +BuildArch: noarch + +Requires: python3-turberfield-dialogue +Requires: python3-turberfield-utils + +%description +Drama objects are responsible for the game logic of your story. +Any calculations, computations and state transitions get done there. +I recommend the following techniques for organising your Drama code: +* Write unit tests for the dramas in your story, to drive out the bugs in your story logic. +* Partition your code into loosely-coupled modules, allowing you to share and re-use that logic. +* Use Python multiple inheritance to layer story-specific behaviour on top of mundane mechanics. +Dramas work by implementing a generator method for a group of semantically similar +free-text commands. Each method declares the syntax of those commands in its docstring. +The responsibility of a Drama method is also to yield strings of dialogue. +You splice these into the main narrative dialogue of your story. +Drama methods can add or discard themselves or other methods from active duty. +In this way complex scenarios can be achieved while minimising the potential for unplanned +behaviour in game logic. + +%package -n python3-turberfield-catchphrase +Summary: A Python framework for parser-based web adventures. +Provides: python-turberfield-catchphrase +BuildRequires: python3-devel +BuildRequires: python3-setuptools +BuildRequires: python3-pip +%description -n python3-turberfield-catchphrase +Drama objects are responsible for the game logic of your story. +Any calculations, computations and state transitions get done there. +I recommend the following techniques for organising your Drama code: +* Write unit tests for the dramas in your story, to drive out the bugs in your story logic. +* Partition your code into loosely-coupled modules, allowing you to share and re-use that logic. +* Use Python multiple inheritance to layer story-specific behaviour on top of mundane mechanics. +Dramas work by implementing a generator method for a group of semantically similar +free-text commands. Each method declares the syntax of those commands in its docstring. +The responsibility of a Drama method is also to yield strings of dialogue. +You splice these into the main narrative dialogue of your story. +Drama methods can add or discard themselves or other methods from active duty. +In this way complex scenarios can be achieved while minimising the potential for unplanned +behaviour in game logic. + +%package help +Summary: Development documents and examples for turberfield-catchphrase +Provides: python3-turberfield-catchphrase-doc +%description help +Drama objects are responsible for the game logic of your story. +Any calculations, computations and state transitions get done there. +I recommend the following techniques for organising your Drama code: +* Write unit tests for the dramas in your story, to drive out the bugs in your story logic. +* Partition your code into loosely-coupled modules, allowing you to share and re-use that logic. +* Use Python multiple inheritance to layer story-specific behaviour on top of mundane mechanics. +Dramas work by implementing a generator method for a group of semantically similar +free-text commands. Each method declares the syntax of those commands in its docstring. +The responsibility of a Drama method is also to yield strings of dialogue. +You splice these into the main narrative dialogue of your story. +Drama methods can add or discard themselves or other methods from active duty. +In this way complex scenarios can be achieved while minimising the potential for unplanned +behaviour in game logic. + +%prep +%autosetup -n turberfield-catchphrase-0.25.0 + +%build +%py3_build + +%install +%py3_install +install -d -m755 %{buildroot}/%{_pkgdocdir} +if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi +if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi +if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi +if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi +pushd %{buildroot} +if [ -d usr/lib ]; then + find usr/lib -type f -printf "\"/%h/%f\"\n" >> filelist.lst +fi +if [ -d usr/lib64 ]; then + find usr/lib64 -type f -printf "\"/%h/%f\"\n" >> filelist.lst +fi +if [ -d usr/bin ]; then + find usr/bin -type f -printf "\"/%h/%f\"\n" >> filelist.lst +fi +if [ -d usr/sbin ]; then + find usr/sbin -type f -printf "\"/%h/%f\"\n" >> filelist.lst +fi +touch doclist.lst +if [ -d usr/share/man ]; then + find usr/share/man -type f -printf "\"/%h/%f.gz\"\n" >> doclist.lst +fi +popd +mv %{buildroot}/filelist.lst . +mv %{buildroot}/doclist.lst . + +%files -n python3-turberfield-catchphrase -f filelist.lst +%dir %{python3_sitelib}/* + +%files help -f doclist.lst +%{_docdir}/* + +%changelog +* Tue Jun 20 2023 Python_Bot <Python_Bot@openeuler.org> - 0.25.0-1 +- Package Spec generated |