%global _empty_manifest_terminate_build 0 Name: python-player Version: 0.6.1 Release: 1 Summary: Pyramid view layers License: BSD URL: https://github.com/fafhrd91/player/ Source0: https://mirrors.nju.edu.cn/pypi/web/packages/66/a9/699a6820e8169d28d1372f28c77e4d3f0086dddc670645edb1ec4671a051/player-0.6.1.tar.gz BuildArch: noarch %description player allows to address templates with two parameters, category and name. Also it is possible to use set of directories for each layer, in that case `player` searches templates in each directory. It allows to override templates without changing code. For example form library can define layer `field`:: >> ls ./fields/ In your application you can override any of this template by defining new layer for `field` category:: >> ls ./myproject/fields/ Usually top level directory is a category and file in directory is template. For example 'form:view.lt':: `form` - layer category `view` - template name `.lt` - custom pyramid renderer factory Layer can to be defined with `add_layer` config directive: >> config = Configurator() `form` directory can contain any template: >> ./form/ It is possible to use any of this templates as pyramid renderer path: >> config.add_view( or : >> config.add_view( It is possible to run python code before rendering template. There are `add_tmpl_filter` directive and `player.tmpl_filter` decorator: >> def form_actions(context, request): >> config.add_tmpl_filter('form:actions', form_action, name='custom') or: >> import player >> @player.tmpl_filter('form:actions', name='custom') `form_actions` function gets call just before rendering template. Layer has to be defined with `add_layer` directve before registering template filter function. %package -n python3-player Summary: Pyramid view layers Provides: python-player BuildRequires: python3-devel BuildRequires: python3-setuptools BuildRequires: python3-pip %description -n python3-player player allows to address templates with two parameters, category and name. Also it is possible to use set of directories for each layer, in that case `player` searches templates in each directory. It allows to override templates without changing code. For example form library can define layer `field`:: >> ls ./fields/ In your application you can override any of this template by defining new layer for `field` category:: >> ls ./myproject/fields/ Usually top level directory is a category and file in directory is template. For example 'form:view.lt':: `form` - layer category `view` - template name `.lt` - custom pyramid renderer factory Layer can to be defined with `add_layer` config directive: >> config = Configurator() `form` directory can contain any template: >> ./form/ It is possible to use any of this templates as pyramid renderer path: >> config.add_view( or : >> config.add_view( It is possible to run python code before rendering template. There are `add_tmpl_filter` directive and `player.tmpl_filter` decorator: >> def form_actions(context, request): >> config.add_tmpl_filter('form:actions', form_action, name='custom') or: >> import player >> @player.tmpl_filter('form:actions', name='custom') `form_actions` function gets call just before rendering template. Layer has to be defined with `add_layer` directve before registering template filter function. %package help Summary: Development documents and examples for player Provides: python3-player-doc %description help player allows to address templates with two parameters, category and name. Also it is possible to use set of directories for each layer, in that case `player` searches templates in each directory. It allows to override templates without changing code. For example form library can define layer `field`:: >> ls ./fields/ In your application you can override any of this template by defining new layer for `field` category:: >> ls ./myproject/fields/ Usually top level directory is a category and file in directory is template. For example 'form:view.lt':: `form` - layer category `view` - template name `.lt` - custom pyramid renderer factory Layer can to be defined with `add_layer` config directive: >> config = Configurator() `form` directory can contain any template: >> ./form/ It is possible to use any of this templates as pyramid renderer path: >> config.add_view( or : >> config.add_view( It is possible to run python code before rendering template. There are `add_tmpl_filter` directive and `player.tmpl_filter` decorator: >> def form_actions(context, request): >> config.add_tmpl_filter('form:actions', form_action, name='custom') or: >> import player >> @player.tmpl_filter('form:actions', name='custom') `form_actions` function gets call just before rendering template. Layer has to be defined with `add_layer` directve before registering template filter function. %prep %autosetup -n player-0.6.1 %build %py3_build %install %py3_install install -d -m755 %{buildroot}/%{_pkgdocdir} if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi pushd %{buildroot} if [ -d usr/lib ]; then find usr/lib -type f -printf "/%h/%f\n" >> filelist.lst fi if [ -d usr/lib64 ]; then find usr/lib64 -type f -printf "/%h/%f\n" >> filelist.lst fi if [ -d usr/bin ]; then find usr/bin -type f -printf "/%h/%f\n" >> filelist.lst fi if [ -d usr/sbin ]; then find usr/sbin -type f -printf "/%h/%f\n" >> filelist.lst fi touch doclist.lst if [ -d usr/share/man ]; then find usr/share/man -type f -printf "/%h/%f.gz\n" >> doclist.lst fi popd mv %{buildroot}/filelist.lst . mv %{buildroot}/doclist.lst . %files -n python3-player -f filelist.lst %dir %{python3_sitelib}/* %files help -f doclist.lst %{_docdir}/* %changelog * Fri Apr 21 2023 Python_Bot - 0.6.1-1 - Package Spec generated