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From ac51d446ee605e942b0831d3ff617980d94bf502 Mon Sep 17 00:00:00 2001
From: Richard Sandiford <richard.sandiford@arm.com>
Date: Sat, 11 Nov 2023 17:28:56 +0000
Subject: [PATCH 037/157] [Backport][SME] mode-switching: Simplify recording of
transparency
Reference: https://gcc.gnu.org/git/?p=gcc.git;a=commit;h=335b55f4146c5ef9e3bf4bcb7e58e887c3150b02
For a given block, an entity is either transparent for
all modes or for none. Each update to the transparency set
therefore used a loop like:
for (i = 0; i < no_mode; i++)
clear_mode_bit (transp[bb->index], j, i);
This patch instead starts out with a bit-per-block bitmap
and updates the main bitmap at the end.
This isn't much of a simplification on its own. The main
purpose is to simplify later patches.
gcc/
* mode-switching.cc (optimize_mode_switching): Initially
compute transparency in a bit-per-block bitmap.
---
gcc/mode-switching.cc | 19 +++++++++++--------
1 file changed, 11 insertions(+), 8 deletions(-)
diff --git a/gcc/mode-switching.cc b/gcc/mode-switching.cc
index 584cd4f67..4d2b9e284 100644
--- a/gcc/mode-switching.cc
+++ b/gcc/mode-switching.cc
@@ -555,6 +555,8 @@ optimize_mode_switching (void)
bitmap_vector_clear (antic, last_basic_block_for_fn (cfun));
bitmap_vector_clear (comp, last_basic_block_for_fn (cfun));
+ auto_sbitmap transp_all (last_basic_block_for_fn (cfun));
+
for (j = n_entities - 1; j >= 0; j--)
{
int e = entity_map[j];
@@ -562,6 +564,8 @@ optimize_mode_switching (void)
struct bb_info *info = bb_info[j];
rtx_insn *insn;
+ bitmap_ones (transp_all);
+
/* Determine what the first use (if any) need for a mode of entity E is.
This will be the mode that is anticipatable for this block.
Also compute the initial transparency settings. */
@@ -594,8 +598,7 @@ optimize_mode_switching (void)
ins_pos = NEXT_INSN (ins_pos);
ptr = new_seginfo (no_mode, no_mode, ins_pos, live_now);
add_seginfo (&tail_ptr, ptr);
- for (i = 0; i < no_mode; i++)
- clear_mode_bit (transp[bb->index], j, i);
+ bitmap_clear_bit (transp_all, bb->index);
}
}
@@ -610,8 +613,7 @@ optimize_mode_switching (void)
{
ptr = new_seginfo (last_mode, mode, insn, live_now);
add_seginfo (&tail_ptr, ptr);
- for (i = 0; i < no_mode; i++)
- clear_mode_bit (transp[bb->index], j, i);
+ bitmap_clear_bit (transp_all, bb->index);
any_set_required = true;
last_mode = mode;
}
@@ -642,8 +644,7 @@ optimize_mode_switching (void)
ptr = new_seginfo (last_mode, no_mode, BB_END (bb), live_now);
add_seginfo (&tail_ptr, ptr);
if (last_mode != no_mode)
- for (i = 0; i < no_mode; i++)
- clear_mode_bit (transp[bb->index], j, i);
+ bitmap_clear_bit (transp_all, bb->index);
}
}
if (targetm.mode_switching.entry && targetm.mode_switching.exit)
@@ -666,8 +667,7 @@ optimize_mode_switching (void)
an extra check in make_preds_opaque. We also
need this to avoid confusing pre_edge_lcm when
antic is cleared but transp and comp are set. */
- for (i = 0; i < no_mode; i++)
- clear_mode_bit (transp[bb->index], j, i);
+ bitmap_clear_bit (transp_all, bb->index);
/* Insert a fake computing definition of MODE into entry
blocks which compute no mode. This represents the mode on
@@ -687,6 +687,9 @@ optimize_mode_switching (void)
FOR_EACH_BB_FN (bb, cfun)
{
+ if (!bitmap_bit_p (transp_all, bb->index))
+ clear_mode_bit (transp[bb->index], j, m);
+
if (info[bb->index].seginfo->mode == m)
set_mode_bit (antic[bb->index], j, m);
--
2.33.0
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