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%global _empty_manifest_terminate_build 0
Name:		python-aiobungie
Version:	0.2.8
Release:	1
Summary:	A Python and Asyncio API for Bungie.
License:	MIT
URL:		https://github.com/nxtlo/aiobungie
Source0:	https://mirrors.aliyun.com/pypi/web/packages/93/4c/893790a5b519e8d3fad46c26b528b5488c4f5ed3770e8c82c5b7e2240066/aiobungie-0.2.8.tar.gz
BuildArch:	noarch

Requires:	python3-dateutil
Requires:	python3-aiohttp
Requires:	python3-attrs

%description
# aiobungie
A statically typed API wrapper for the Bungie's REST API written in Python3 and Asyncio.

# Installing

PyPI stable release.

```sh
$ pip install aiobungie
```

Development
```sh
$ pip install git+https://github.com/nxtlo/aiobungie@master
```

## Quick Example

See [Examples for advance usage.](https://github.com/nxtlo/aiobungie/tree/master/examples)

```python
import aiobungie

client = aiobungie.Client('YOUR_API_KEY')

async def main() -> None:

    # Fetch a charatcer with all its components.
    # This includes Equimpents, Inventory, Records, etc.
    async with client.rest:
        my_warlock = await client.fetch_character(
            membership_id,
            aiobungie.MembershipType.STEAM,
            character_id,
            components=[aiobungie.Component.ALL_CHARACTERS]
        )

        for activity in my_warlock.activities:
            # Check if activity is a raid.
            if activity.current_mode and activity.current_mode is aiobungie.GameMode.RAID:
                print(activity.avaliable_activities) # All raids for this character.

# You can either run it using the client or just asyncio.run(main())
client.run(main())
```

## RESTful clients
Alternatively, You can use `RESTClient` which's designed to only make HTTP requests and return JSON objects.
and to interact with the manifest.

### Example
```py
import aiobungie
import asyncio

# Single REST client connection.
client = aiobungie.RESTClient("...")

async def main() -> None:
    async with client:
        # SQLite manifest.
        await client.download_manifest()

        # OAuth2 API.
        tokens = await client.fetch_oauth2_tokens('code')

asyncio.run(main())
```

### Requirements
* Python 3.9 or higher
* aiohttp
* attrs

## Contributing
Please read this [manual](https://github.com/nxtlo/aiobungie/blob/master/CONTRIBUTING.md)

### Getting Help
* Discord: `Fate 怒#0008` | `350750086357057537`
* Docs: [Here](https://nxtlo.github.io/aiobungie/).


%package -n python3-aiobungie
Summary:	A Python and Asyncio API for Bungie.
Provides:	python-aiobungie
BuildRequires:	python3-devel
BuildRequires:	python3-setuptools
BuildRequires:	python3-pip
%description -n python3-aiobungie
# aiobungie
A statically typed API wrapper for the Bungie's REST API written in Python3 and Asyncio.

# Installing

PyPI stable release.

```sh
$ pip install aiobungie
```

Development
```sh
$ pip install git+https://github.com/nxtlo/aiobungie@master
```

## Quick Example

See [Examples for advance usage.](https://github.com/nxtlo/aiobungie/tree/master/examples)

```python
import aiobungie

client = aiobungie.Client('YOUR_API_KEY')

async def main() -> None:

    # Fetch a charatcer with all its components.
    # This includes Equimpents, Inventory, Records, etc.
    async with client.rest:
        my_warlock = await client.fetch_character(
            membership_id,
            aiobungie.MembershipType.STEAM,
            character_id,
            components=[aiobungie.Component.ALL_CHARACTERS]
        )

        for activity in my_warlock.activities:
            # Check if activity is a raid.
            if activity.current_mode and activity.current_mode is aiobungie.GameMode.RAID:
                print(activity.avaliable_activities) # All raids for this character.

# You can either run it using the client or just asyncio.run(main())
client.run(main())
```

## RESTful clients
Alternatively, You can use `RESTClient` which's designed to only make HTTP requests and return JSON objects.
and to interact with the manifest.

### Example
```py
import aiobungie
import asyncio

# Single REST client connection.
client = aiobungie.RESTClient("...")

async def main() -> None:
    async with client:
        # SQLite manifest.
        await client.download_manifest()

        # OAuth2 API.
        tokens = await client.fetch_oauth2_tokens('code')

asyncio.run(main())
```

### Requirements
* Python 3.9 or higher
* aiohttp
* attrs

## Contributing
Please read this [manual](https://github.com/nxtlo/aiobungie/blob/master/CONTRIBUTING.md)

### Getting Help
* Discord: `Fate 怒#0008` | `350750086357057537`
* Docs: [Here](https://nxtlo.github.io/aiobungie/).


%package help
Summary:	Development documents and examples for aiobungie
Provides:	python3-aiobungie-doc
%description help
# aiobungie
A statically typed API wrapper for the Bungie's REST API written in Python3 and Asyncio.

# Installing

PyPI stable release.

```sh
$ pip install aiobungie
```

Development
```sh
$ pip install git+https://github.com/nxtlo/aiobungie@master
```

## Quick Example

See [Examples for advance usage.](https://github.com/nxtlo/aiobungie/tree/master/examples)

```python
import aiobungie

client = aiobungie.Client('YOUR_API_KEY')

async def main() -> None:

    # Fetch a charatcer with all its components.
    # This includes Equimpents, Inventory, Records, etc.
    async with client.rest:
        my_warlock = await client.fetch_character(
            membership_id,
            aiobungie.MembershipType.STEAM,
            character_id,
            components=[aiobungie.Component.ALL_CHARACTERS]
        )

        for activity in my_warlock.activities:
            # Check if activity is a raid.
            if activity.current_mode and activity.current_mode is aiobungie.GameMode.RAID:
                print(activity.avaliable_activities) # All raids for this character.

# You can either run it using the client or just asyncio.run(main())
client.run(main())
```

## RESTful clients
Alternatively, You can use `RESTClient` which's designed to only make HTTP requests and return JSON objects.
and to interact with the manifest.

### Example
```py
import aiobungie
import asyncio

# Single REST client connection.
client = aiobungie.RESTClient("...")

async def main() -> None:
    async with client:
        # SQLite manifest.
        await client.download_manifest()

        # OAuth2 API.
        tokens = await client.fetch_oauth2_tokens('code')

asyncio.run(main())
```

### Requirements
* Python 3.9 or higher
* aiohttp
* attrs

## Contributing
Please read this [manual](https://github.com/nxtlo/aiobungie/blob/master/CONTRIBUTING.md)

### Getting Help
* Discord: `Fate 怒#0008` | `350750086357057537`
* Docs: [Here](https://nxtlo.github.io/aiobungie/).


%prep
%autosetup -n aiobungie-0.2.8

%build
%py3_build

%install
%py3_install
install -d -m755 %{buildroot}/%{_pkgdocdir}
if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi
if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi
if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi
if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi
pushd %{buildroot}
if [ -d usr/lib ]; then
	find usr/lib -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/lib64 ]; then
	find usr/lib64 -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/bin ]; then
	find usr/bin -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/sbin ]; then
	find usr/sbin -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
touch doclist.lst
if [ -d usr/share/man ]; then
	find usr/share/man -type f -printf "\"/%h/%f.gz\"\n" >> doclist.lst
fi
popd
mv %{buildroot}/filelist.lst .
mv %{buildroot}/doclist.lst .

%files -n python3-aiobungie -f filelist.lst
%dir %{python3_sitelib}/*

%files help -f doclist.lst
%{_docdir}/*

%changelog
* Thu Jun 08 2023 Python_Bot <Python_Bot@openeuler.org> - 0.2.8-1
- Package Spec generated