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%global _empty_manifest_terminate_build 0
Name:		python-ascii-designer
Version:	0.5.2
Release:	1
Summary:	Builds dialogs from ASCII art definition.
License:	MIT
URL:		http://github.com/loehnertj/ascii_designer
Source0:	https://mirrors.aliyun.com/pypi/web/packages/8c/74/38ed83dd976d596054ebb25a495d352b50f068e128e071de83610a2c8a73/ascii_designer-0.5.2.tar.gz
BuildArch:	noarch


%description
A library that:
* creates GUI from ASCII-art (with well-defined syntax)
* maps widgets to virtual class attributes
* relieves you from the boring parts of Form building while leaving you in 
  control.
Did you ever design a form by scribbling something like this in your editor::
        Text to transform:   [ Text_      ]
        Select transformation:
        (x) Uppercase
        ( ) Lowercase
        ( ) Title-case
            [ OK ]            [ Cancel ]
    from ascii_designer import AutoFrame
    class TextTransformer(AutoFrame):
        f_body='''
                                |    <->       |
            Text to transform:   [ Text_      ]
            Select transformation:
            (x) Uppercase
            ( ) Lowercase
            ( ) Title-case
                [ OK ]            [ Cancel ]~
        '''
        def ok(self):
            text = self.text
            if self.uppercase:
                text = text.upper()
            elif self.lowercase:
                text = text.lower()
            elif self.titlecase:
                text = text.title()
            print(text)
            self.close()
        def cancel(self):
            self.close()
    if __name__ == '__main__':
        TextTransformer().f_show()
Some comments, incidentally highlighting the features of this library:
* As you probably guessed, all the magic happens in ``AutoFrame``. The 
  ``f_show`` call triggers rendering of the form. All the reserved attributes 
  are prepended with ``f_`` to get out of your way when subclassing.
* There is a **well-defined syntax** for how to get the usual widget types. In the 
  example you can find labels (plain text), a text box, radio buttons and normal 
  buttons.
* The columns are defined by the **header row** with the pipe characters. The 
  minus sign denotes stretching columns. (The ``<`` / ``>`` chars are just 
  decoration.)
* **Column-span** is easily done by having not-a-space underneath the pipe 
  symbol. **Row-span** can also be done by prepending subsequent cells with a 
  ``{`` character.
* **Anchoring** is controlled by whether the cell is space-padded or not. For 
  example, the Text box stretches, while the cancel button is centered. The 
  tilde character can be used instead of a fragile trailing space.
* **Widget IDs** are automatically generated by lowercasing and whitelisting the 
  captions.
* If a method exists with the same name as a widget id, it is **automatically 
  bound** to the usually-wanted event (click in case of button, value-changed in 
  case of basically anything else). Oh, and ``close`` and ``quit`` are already 
  there for your convenience.
* Otherwise, you can retrieve and set the widget's value by using its id like
  a class **attribute**.
* ``f_show()`` captures all the usual boilerplate and simply f***ing shows 
  the frame. It can be used for both the toplevel and additional frames.
* Also note how the class name automatically turned into the window title. 
  Override by setting ``.f_title``.
* The created widgets are **"raw", native widgets**. You can configure the toolkit 
  to use. Currently there is a Qt and a Tkinter implementation. The native 
  widget can accessed using ``form["widget_id"]`` (or 
  ``form.f_controls["widget_id"]``). 
The general philosophy is to not paint everything over with wrappers. Instead, 
the library focuses on specific tasks - building the layout, event-/value 
binding - and lets you do everything else with the API you know and (maybe) love.

%package -n python3-ascii-designer
Summary:	Builds dialogs from ASCII art definition.
Provides:	python-ascii-designer
BuildRequires:	python3-devel
BuildRequires:	python3-setuptools
BuildRequires:	python3-pip
%description -n python3-ascii-designer
A library that:
* creates GUI from ASCII-art (with well-defined syntax)
* maps widgets to virtual class attributes
* relieves you from the boring parts of Form building while leaving you in 
  control.
Did you ever design a form by scribbling something like this in your editor::
        Text to transform:   [ Text_      ]
        Select transformation:
        (x) Uppercase
        ( ) Lowercase
        ( ) Title-case
            [ OK ]            [ Cancel ]
    from ascii_designer import AutoFrame
    class TextTransformer(AutoFrame):
        f_body='''
                                |    <->       |
            Text to transform:   [ Text_      ]
            Select transformation:
            (x) Uppercase
            ( ) Lowercase
            ( ) Title-case
                [ OK ]            [ Cancel ]~
        '''
        def ok(self):
            text = self.text
            if self.uppercase:
                text = text.upper()
            elif self.lowercase:
                text = text.lower()
            elif self.titlecase:
                text = text.title()
            print(text)
            self.close()
        def cancel(self):
            self.close()
    if __name__ == '__main__':
        TextTransformer().f_show()
Some comments, incidentally highlighting the features of this library:
* As you probably guessed, all the magic happens in ``AutoFrame``. The 
  ``f_show`` call triggers rendering of the form. All the reserved attributes 
  are prepended with ``f_`` to get out of your way when subclassing.
* There is a **well-defined syntax** for how to get the usual widget types. In the 
  example you can find labels (plain text), a text box, radio buttons and normal 
  buttons.
* The columns are defined by the **header row** with the pipe characters. The 
  minus sign denotes stretching columns. (The ``<`` / ``>`` chars are just 
  decoration.)
* **Column-span** is easily done by having not-a-space underneath the pipe 
  symbol. **Row-span** can also be done by prepending subsequent cells with a 
  ``{`` character.
* **Anchoring** is controlled by whether the cell is space-padded or not. For 
  example, the Text box stretches, while the cancel button is centered. The 
  tilde character can be used instead of a fragile trailing space.
* **Widget IDs** are automatically generated by lowercasing and whitelisting the 
  captions.
* If a method exists with the same name as a widget id, it is **automatically 
  bound** to the usually-wanted event (click in case of button, value-changed in 
  case of basically anything else). Oh, and ``close`` and ``quit`` are already 
  there for your convenience.
* Otherwise, you can retrieve and set the widget's value by using its id like
  a class **attribute**.
* ``f_show()`` captures all the usual boilerplate and simply f***ing shows 
  the frame. It can be used for both the toplevel and additional frames.
* Also note how the class name automatically turned into the window title. 
  Override by setting ``.f_title``.
* The created widgets are **"raw", native widgets**. You can configure the toolkit 
  to use. Currently there is a Qt and a Tkinter implementation. The native 
  widget can accessed using ``form["widget_id"]`` (or 
  ``form.f_controls["widget_id"]``). 
The general philosophy is to not paint everything over with wrappers. Instead, 
the library focuses on specific tasks - building the layout, event-/value 
binding - and lets you do everything else with the API you know and (maybe) love.

%package help
Summary:	Development documents and examples for ascii-designer
Provides:	python3-ascii-designer-doc
%description help
A library that:
* creates GUI from ASCII-art (with well-defined syntax)
* maps widgets to virtual class attributes
* relieves you from the boring parts of Form building while leaving you in 
  control.
Did you ever design a form by scribbling something like this in your editor::
        Text to transform:   [ Text_      ]
        Select transformation:
        (x) Uppercase
        ( ) Lowercase
        ( ) Title-case
            [ OK ]            [ Cancel ]
    from ascii_designer import AutoFrame
    class TextTransformer(AutoFrame):
        f_body='''
                                |    <->       |
            Text to transform:   [ Text_      ]
            Select transformation:
            (x) Uppercase
            ( ) Lowercase
            ( ) Title-case
                [ OK ]            [ Cancel ]~
        '''
        def ok(self):
            text = self.text
            if self.uppercase:
                text = text.upper()
            elif self.lowercase:
                text = text.lower()
            elif self.titlecase:
                text = text.title()
            print(text)
            self.close()
        def cancel(self):
            self.close()
    if __name__ == '__main__':
        TextTransformer().f_show()
Some comments, incidentally highlighting the features of this library:
* As you probably guessed, all the magic happens in ``AutoFrame``. The 
  ``f_show`` call triggers rendering of the form. All the reserved attributes 
  are prepended with ``f_`` to get out of your way when subclassing.
* There is a **well-defined syntax** for how to get the usual widget types. In the 
  example you can find labels (plain text), a text box, radio buttons and normal 
  buttons.
* The columns are defined by the **header row** with the pipe characters. The 
  minus sign denotes stretching columns. (The ``<`` / ``>`` chars are just 
  decoration.)
* **Column-span** is easily done by having not-a-space underneath the pipe 
  symbol. **Row-span** can also be done by prepending subsequent cells with a 
  ``{`` character.
* **Anchoring** is controlled by whether the cell is space-padded or not. For 
  example, the Text box stretches, while the cancel button is centered. The 
  tilde character can be used instead of a fragile trailing space.
* **Widget IDs** are automatically generated by lowercasing and whitelisting the 
  captions.
* If a method exists with the same name as a widget id, it is **automatically 
  bound** to the usually-wanted event (click in case of button, value-changed in 
  case of basically anything else). Oh, and ``close`` and ``quit`` are already 
  there for your convenience.
* Otherwise, you can retrieve and set the widget's value by using its id like
  a class **attribute**.
* ``f_show()`` captures all the usual boilerplate and simply f***ing shows 
  the frame. It can be used for both the toplevel and additional frames.
* Also note how the class name automatically turned into the window title. 
  Override by setting ``.f_title``.
* The created widgets are **"raw", native widgets**. You can configure the toolkit 
  to use. Currently there is a Qt and a Tkinter implementation. The native 
  widget can accessed using ``form["widget_id"]`` (or 
  ``form.f_controls["widget_id"]``). 
The general philosophy is to not paint everything over with wrappers. Instead, 
the library focuses on specific tasks - building the layout, event-/value 
binding - and lets you do everything else with the API you know and (maybe) love.

%prep
%autosetup -n ascii_designer-0.5.2

%build
%py3_build

%install
%py3_install
install -d -m755 %{buildroot}/%{_pkgdocdir}
if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi
if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi
if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi
if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi
pushd %{buildroot}
if [ -d usr/lib ]; then
	find usr/lib -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/lib64 ]; then
	find usr/lib64 -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/bin ]; then
	find usr/bin -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/sbin ]; then
	find usr/sbin -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
touch doclist.lst
if [ -d usr/share/man ]; then
	find usr/share/man -type f -printf "\"/%h/%f.gz\"\n" >> doclist.lst
fi
popd
mv %{buildroot}/filelist.lst .
mv %{buildroot}/doclist.lst .

%files -n python3-ascii-designer -f filelist.lst
%dir %{python3_sitelib}/*

%files help -f doclist.lst
%{_docdir}/*

%changelog
* Tue Jun 20 2023 Python_Bot <Python_Bot@openeuler.org> - 0.5.2-1
- Package Spec generated