1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
|
%global _empty_manifest_terminate_build 0
Name: python-drawbot-skia
Version: 0.5.0
Release: 1
Summary: Drawbot implements a simple drawing API to generate 2D vector graphics
License: Apache License 2.0
URL: http://github.com/justvanrossum/drawbot-skia
Source0: https://mirrors.aliyun.com/pypi/web/packages/e2/5d/30ae509ae94ac456f29bd5f6b0e22afe2191b7cb249a8ac8e08a6cea716b/drawbot-skia-0.5.0.tar.gz
BuildArch: noarch
Requires: python3-skia-python
Requires: python3-fonttools[unicode]
Requires: python3-numpy
Requires: python3-uharfbuzz
Requires: python3-bidi
Requires: python3-unicodedata2
Requires: python3-blackrenderer
Requires: python3-pyffmpeg
%description
[](https://github.com/justvanrossum/drawbot-skia/actions)
# drawbot-skia
A Python package implementing a subset of the [DrawBot](https://www.drawbot.com) API using [Skia](https://skia.org/) as a backend.
Work in progress!
## Roadmap
1. Get basic shapes working ✅
1. Get basic colors working ✅
1. Get minimal `BezierPath` object working ✅
1. Get transformations working ✅
1. Get single-line, single style `text()` working ✅
1. Get Variable Fonts working ✅
1. Get HarfBuzz shaping working ✅
1. Get OpenType features working ✅
1. Get PNG, JPEG image export working ✅
1. Get PDF export working ✅
1. Get MP4 export working ✅
1. Get SVG export working ✅
1. Get Animated GIF export working
1. Get multi-line, single style `text()` working
1. Get `FormattedString` working
1. Get multi-style `text()` working
1. Get remaining `BezierPath` methods working
1. Get many-things-I-forgot-to-mention working
1. ...
1. `textBox()` 🔴 _(Major Obstacle)_
1. Fill further gaps in DrawBot API
The currently supported subset of Drawbot is [tracked here](https://github.com/justvanrossum/drawbot-skia/issues/5).
## Vision
This project is purely a Python package that implements (part of) the DrawBot drawing API. Using Skia ([skia-python](https://github.com/kyamagu/skia-python)) ensures this can be done in a cross-platform way.
A DrawBot-like cross-platform application shell can be developed, but that would be a separate project. Looking forward to the `drawbot-qt`, `drawbot-wx`, `drawbot-win` or any `drawbot-*` projects of the future!
## Compatibility caveats
Some parts of the DrawBot API will be hard or impractical to duplicate.
Skia has only low level support for text, so we'll have to do Unicode processing, line wrapping, hyphenation, and shaping ourselves. In other words, `textBox()` will be a tough one to crack.
Generally, 100% text compatibility with DrawBot should not be top priority, as matching CoreText behavior will be a huge challenge.
The `ImageObject` relies heavily on builtin macOS functionality, and it is huge. At best, we should support a small subset of it, but even that is low priority.
## Strategy
So far no existing DrawBot code has been reused. Perhaps that small snippets will be copied, perhaps a part of the test suite will be adapted. Other than that I want this to be an independent project, and would like to use Skia’s powers to maximum effect, keeping efficiency and performance in mind. DrawBot's ties to macOS are so strong that it makes platform-neutral code reuse virtually impossible.
Potentially, some higher level code could be shared (for example, drawing code that uses lower level primitives), but that will have to been seen later.
## Install
The quickest way to install the latest release is with pip:
`pip install drawbot-skia`
_Note for Windows: skia-python is only supported for the 64-bit version of Python, so that goes for drawbot-skia as well, so make sure you use one of the x86-64 Python installers._
If you want to see the source code and possibly contribute: clone the repo, and do `pip install -e .` in the root directory.
## Usage
To adapt a DrawBot script to `drawbot-skia` you can do a couple of things:
- Add `from drawbot_skia.drawbot import *` at the top of your script
- Or `import drawbot_skia.drawbot as db` if that's your preferred style
Or you can use the `drawbot` runner tool from the command line:
- `drawbot mydrawbotscript.py output.png`
With the `drawbot` runner tool, you won't need any Drawbot import in the script, nor do you need a `saveImage(...)` to export results. It pretty much behaves as if you hit "Run" in the classic Drawbot application.
%package -n python3-drawbot-skia
Summary: Drawbot implements a simple drawing API to generate 2D vector graphics
Provides: python-drawbot-skia
BuildRequires: python3-devel
BuildRequires: python3-setuptools
BuildRequires: python3-pip
%description -n python3-drawbot-skia
[](https://github.com/justvanrossum/drawbot-skia/actions)
# drawbot-skia
A Python package implementing a subset of the [DrawBot](https://www.drawbot.com) API using [Skia](https://skia.org/) as a backend.
Work in progress!
## Roadmap
1. Get basic shapes working ✅
1. Get basic colors working ✅
1. Get minimal `BezierPath` object working ✅
1. Get transformations working ✅
1. Get single-line, single style `text()` working ✅
1. Get Variable Fonts working ✅
1. Get HarfBuzz shaping working ✅
1. Get OpenType features working ✅
1. Get PNG, JPEG image export working ✅
1. Get PDF export working ✅
1. Get MP4 export working ✅
1. Get SVG export working ✅
1. Get Animated GIF export working
1. Get multi-line, single style `text()` working
1. Get `FormattedString` working
1. Get multi-style `text()` working
1. Get remaining `BezierPath` methods working
1. Get many-things-I-forgot-to-mention working
1. ...
1. `textBox()` 🔴 _(Major Obstacle)_
1. Fill further gaps in DrawBot API
The currently supported subset of Drawbot is [tracked here](https://github.com/justvanrossum/drawbot-skia/issues/5).
## Vision
This project is purely a Python package that implements (part of) the DrawBot drawing API. Using Skia ([skia-python](https://github.com/kyamagu/skia-python)) ensures this can be done in a cross-platform way.
A DrawBot-like cross-platform application shell can be developed, but that would be a separate project. Looking forward to the `drawbot-qt`, `drawbot-wx`, `drawbot-win` or any `drawbot-*` projects of the future!
## Compatibility caveats
Some parts of the DrawBot API will be hard or impractical to duplicate.
Skia has only low level support for text, so we'll have to do Unicode processing, line wrapping, hyphenation, and shaping ourselves. In other words, `textBox()` will be a tough one to crack.
Generally, 100% text compatibility with DrawBot should not be top priority, as matching CoreText behavior will be a huge challenge.
The `ImageObject` relies heavily on builtin macOS functionality, and it is huge. At best, we should support a small subset of it, but even that is low priority.
## Strategy
So far no existing DrawBot code has been reused. Perhaps that small snippets will be copied, perhaps a part of the test suite will be adapted. Other than that I want this to be an independent project, and would like to use Skia’s powers to maximum effect, keeping efficiency and performance in mind. DrawBot's ties to macOS are so strong that it makes platform-neutral code reuse virtually impossible.
Potentially, some higher level code could be shared (for example, drawing code that uses lower level primitives), but that will have to been seen later.
## Install
The quickest way to install the latest release is with pip:
`pip install drawbot-skia`
_Note for Windows: skia-python is only supported for the 64-bit version of Python, so that goes for drawbot-skia as well, so make sure you use one of the x86-64 Python installers._
If you want to see the source code and possibly contribute: clone the repo, and do `pip install -e .` in the root directory.
## Usage
To adapt a DrawBot script to `drawbot-skia` you can do a couple of things:
- Add `from drawbot_skia.drawbot import *` at the top of your script
- Or `import drawbot_skia.drawbot as db` if that's your preferred style
Or you can use the `drawbot` runner tool from the command line:
- `drawbot mydrawbotscript.py output.png`
With the `drawbot` runner tool, you won't need any Drawbot import in the script, nor do you need a `saveImage(...)` to export results. It pretty much behaves as if you hit "Run" in the classic Drawbot application.
%package help
Summary: Development documents and examples for drawbot-skia
Provides: python3-drawbot-skia-doc
%description help
[](https://github.com/justvanrossum/drawbot-skia/actions)
# drawbot-skia
A Python package implementing a subset of the [DrawBot](https://www.drawbot.com) API using [Skia](https://skia.org/) as a backend.
Work in progress!
## Roadmap
1. Get basic shapes working ✅
1. Get basic colors working ✅
1. Get minimal `BezierPath` object working ✅
1. Get transformations working ✅
1. Get single-line, single style `text()` working ✅
1. Get Variable Fonts working ✅
1. Get HarfBuzz shaping working ✅
1. Get OpenType features working ✅
1. Get PNG, JPEG image export working ✅
1. Get PDF export working ✅
1. Get MP4 export working ✅
1. Get SVG export working ✅
1. Get Animated GIF export working
1. Get multi-line, single style `text()` working
1. Get `FormattedString` working
1. Get multi-style `text()` working
1. Get remaining `BezierPath` methods working
1. Get many-things-I-forgot-to-mention working
1. ...
1. `textBox()` 🔴 _(Major Obstacle)_
1. Fill further gaps in DrawBot API
The currently supported subset of Drawbot is [tracked here](https://github.com/justvanrossum/drawbot-skia/issues/5).
## Vision
This project is purely a Python package that implements (part of) the DrawBot drawing API. Using Skia ([skia-python](https://github.com/kyamagu/skia-python)) ensures this can be done in a cross-platform way.
A DrawBot-like cross-platform application shell can be developed, but that would be a separate project. Looking forward to the `drawbot-qt`, `drawbot-wx`, `drawbot-win` or any `drawbot-*` projects of the future!
## Compatibility caveats
Some parts of the DrawBot API will be hard or impractical to duplicate.
Skia has only low level support for text, so we'll have to do Unicode processing, line wrapping, hyphenation, and shaping ourselves. In other words, `textBox()` will be a tough one to crack.
Generally, 100% text compatibility with DrawBot should not be top priority, as matching CoreText behavior will be a huge challenge.
The `ImageObject` relies heavily on builtin macOS functionality, and it is huge. At best, we should support a small subset of it, but even that is low priority.
## Strategy
So far no existing DrawBot code has been reused. Perhaps that small snippets will be copied, perhaps a part of the test suite will be adapted. Other than that I want this to be an independent project, and would like to use Skia’s powers to maximum effect, keeping efficiency and performance in mind. DrawBot's ties to macOS are so strong that it makes platform-neutral code reuse virtually impossible.
Potentially, some higher level code could be shared (for example, drawing code that uses lower level primitives), but that will have to been seen later.
## Install
The quickest way to install the latest release is with pip:
`pip install drawbot-skia`
_Note for Windows: skia-python is only supported for the 64-bit version of Python, so that goes for drawbot-skia as well, so make sure you use one of the x86-64 Python installers._
If you want to see the source code and possibly contribute: clone the repo, and do `pip install -e .` in the root directory.
## Usage
To adapt a DrawBot script to `drawbot-skia` you can do a couple of things:
- Add `from drawbot_skia.drawbot import *` at the top of your script
- Or `import drawbot_skia.drawbot as db` if that's your preferred style
Or you can use the `drawbot` runner tool from the command line:
- `drawbot mydrawbotscript.py output.png`
With the `drawbot` runner tool, you won't need any Drawbot import in the script, nor do you need a `saveImage(...)` to export results. It pretty much behaves as if you hit "Run" in the classic Drawbot application.
%prep
%autosetup -n drawbot-skia-0.5.0
%build
%py3_build
%install
%py3_install
install -d -m755 %{buildroot}/%{_pkgdocdir}
if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi
if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi
if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi
if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi
pushd %{buildroot}
if [ -d usr/lib ]; then
find usr/lib -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/lib64 ]; then
find usr/lib64 -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/bin ]; then
find usr/bin -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
if [ -d usr/sbin ]; then
find usr/sbin -type f -printf "\"/%h/%f\"\n" >> filelist.lst
fi
touch doclist.lst
if [ -d usr/share/man ]; then
find usr/share/man -type f -printf "\"/%h/%f.gz\"\n" >> doclist.lst
fi
popd
mv %{buildroot}/filelist.lst .
mv %{buildroot}/doclist.lst .
%files -n python3-drawbot-skia -f filelist.lst
%dir %{python3_sitelib}/*
%files help -f doclist.lst
%{_docdir}/*
%changelog
* Tue Jun 20 2023 Python_Bot <Python_Bot@openeuler.org> - 0.5.0-1
- Package Spec generated
|