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|
%global _empty_manifest_terminate_build 0
Name: python-mcstatus
Version: 10.0.2
Release: 1
Summary: A library to query Minecraft Servers for their status and capabilities.
License: Apache-2.0
URL: https://github.com/py-mine/mcstatus
Source0: https://mirrors.nju.edu.cn/pypi/web/packages/34/13/3127f76ce3acf624d171644c6dd98a32ffa2397d6528b36715216f1a952f/mcstatus-10.0.2.tar.gz
BuildArch: noarch
Requires: python3-asyncio-dgram
Requires: python3-dnspython
%description
# <img src="https://i.imgur.com/nPCcxts.png" height=25> MCStatus
[](https://discord.gg/C2wX7zduxC)

[](https://pypi.org/project/mcstatus/)
[](https://github.com/py-mine/mcstatus/actions/workflows/validation.yml)
[](https://github.com/py-mine/mcstatus/actions/workflows/tox-test.yml)
Mcstatus provides an API and command line script to fetch publicly available data from Minecraft servers. Specifically, mcstatus retrieves data by using these protocols: [Server List Ping](https://wiki.vg/Server_List_Ping) and [Query](https://wiki.vg/Query). Because of mcstatus, you do not need to fully understand those protocols and can instead skip straight to retrieving minecraft server data quickly in your own programs.
## Installation
Mcstatus is available on [PyPI](https://pypi.org/project/mcstatus/), and can be installed trivially with:
```bash
python3 -m pip install mcstatus
```
## Usage
### Python API
#### Java Edition
```python
from mcstatus import JavaServer
# You can pass the same address you'd enter into the address field in minecraft into the 'lookup' function
# If you know the host and port, you may skip this and use JavaServer("example.org", 1234)
server = JavaServer.lookup("example.org:1234")
# 'status' is supported by all Minecraft servers that are version 1.7 or higher.
# Don't expect the player list to always be complete, because many servers run
# plugins that hide this information or limit the number of players returned or even
# alter this list to contain fake players for purposes of having a custom message here.
status = server.status()
print(f"The server has {status.players.online} player(s) online and replied in {status.latency} ms")
# 'ping' is supported by all Minecraft servers that are version 1.7 or higher.
# It is included in a 'status' call, but is also exposed separate if you do not require the additional info.
latency = server.ping()
print(f"The server replied in {latency} ms")
# 'query' has to be enabled in a server's server.properties file!
# It may give more information than a ping, such as a full player list or mod information.
query = server.query()
print(f"The server has the following players online: {', '.join(query.players.names)}")
```
#### Bedrock Edition
```python
from mcstatus import BedrockServer
# You can pass the same address you'd enter into the address field in minecraft into the 'lookup' function
# If you know the host and port, you may skip this and use BedrockServer("example.org", 19132)
server = BedrockServer.lookup("example.org:19132")
# 'status' is the only feature that is supported by Bedrock at this time.
# In this case status includes players_online, latency, motd, map, gamemode, and players_max. (ex: status.gamemode)
status = server.status()
print(f"The server has {status.players_online} players online and replied in {status.latency} ms")
```
### Command Line Interface
This only works with Java servers; Bedrock is not yet supported. Use `mcstatus -h` to see helpful information on how to use this script.
## License
Mcstatus is licensed under the Apache 2.0 license. See LICENSE for full text.
%package -n python3-mcstatus
Summary: A library to query Minecraft Servers for their status and capabilities.
Provides: python-mcstatus
BuildRequires: python3-devel
BuildRequires: python3-setuptools
BuildRequires: python3-pip
%description -n python3-mcstatus
# <img src="https://i.imgur.com/nPCcxts.png" height=25> MCStatus
[](https://discord.gg/C2wX7zduxC)

[](https://pypi.org/project/mcstatus/)
[](https://github.com/py-mine/mcstatus/actions/workflows/validation.yml)
[](https://github.com/py-mine/mcstatus/actions/workflows/tox-test.yml)
Mcstatus provides an API and command line script to fetch publicly available data from Minecraft servers. Specifically, mcstatus retrieves data by using these protocols: [Server List Ping](https://wiki.vg/Server_List_Ping) and [Query](https://wiki.vg/Query). Because of mcstatus, you do not need to fully understand those protocols and can instead skip straight to retrieving minecraft server data quickly in your own programs.
## Installation
Mcstatus is available on [PyPI](https://pypi.org/project/mcstatus/), and can be installed trivially with:
```bash
python3 -m pip install mcstatus
```
## Usage
### Python API
#### Java Edition
```python
from mcstatus import JavaServer
# You can pass the same address you'd enter into the address field in minecraft into the 'lookup' function
# If you know the host and port, you may skip this and use JavaServer("example.org", 1234)
server = JavaServer.lookup("example.org:1234")
# 'status' is supported by all Minecraft servers that are version 1.7 or higher.
# Don't expect the player list to always be complete, because many servers run
# plugins that hide this information or limit the number of players returned or even
# alter this list to contain fake players for purposes of having a custom message here.
status = server.status()
print(f"The server has {status.players.online} player(s) online and replied in {status.latency} ms")
# 'ping' is supported by all Minecraft servers that are version 1.7 or higher.
# It is included in a 'status' call, but is also exposed separate if you do not require the additional info.
latency = server.ping()
print(f"The server replied in {latency} ms")
# 'query' has to be enabled in a server's server.properties file!
# It may give more information than a ping, such as a full player list or mod information.
query = server.query()
print(f"The server has the following players online: {', '.join(query.players.names)}")
```
#### Bedrock Edition
```python
from mcstatus import BedrockServer
# You can pass the same address you'd enter into the address field in minecraft into the 'lookup' function
# If you know the host and port, you may skip this and use BedrockServer("example.org", 19132)
server = BedrockServer.lookup("example.org:19132")
# 'status' is the only feature that is supported by Bedrock at this time.
# In this case status includes players_online, latency, motd, map, gamemode, and players_max. (ex: status.gamemode)
status = server.status()
print(f"The server has {status.players_online} players online and replied in {status.latency} ms")
```
### Command Line Interface
This only works with Java servers; Bedrock is not yet supported. Use `mcstatus -h` to see helpful information on how to use this script.
## License
Mcstatus is licensed under the Apache 2.0 license. See LICENSE for full text.
%package help
Summary: Development documents and examples for mcstatus
Provides: python3-mcstatus-doc
%description help
# <img src="https://i.imgur.com/nPCcxts.png" height=25> MCStatus
[](https://discord.gg/C2wX7zduxC)

[](https://pypi.org/project/mcstatus/)
[](https://github.com/py-mine/mcstatus/actions/workflows/validation.yml)
[](https://github.com/py-mine/mcstatus/actions/workflows/tox-test.yml)
Mcstatus provides an API and command line script to fetch publicly available data from Minecraft servers. Specifically, mcstatus retrieves data by using these protocols: [Server List Ping](https://wiki.vg/Server_List_Ping) and [Query](https://wiki.vg/Query). Because of mcstatus, you do not need to fully understand those protocols and can instead skip straight to retrieving minecraft server data quickly in your own programs.
## Installation
Mcstatus is available on [PyPI](https://pypi.org/project/mcstatus/), and can be installed trivially with:
```bash
python3 -m pip install mcstatus
```
## Usage
### Python API
#### Java Edition
```python
from mcstatus import JavaServer
# You can pass the same address you'd enter into the address field in minecraft into the 'lookup' function
# If you know the host and port, you may skip this and use JavaServer("example.org", 1234)
server = JavaServer.lookup("example.org:1234")
# 'status' is supported by all Minecraft servers that are version 1.7 or higher.
# Don't expect the player list to always be complete, because many servers run
# plugins that hide this information or limit the number of players returned or even
# alter this list to contain fake players for purposes of having a custom message here.
status = server.status()
print(f"The server has {status.players.online} player(s) online and replied in {status.latency} ms")
# 'ping' is supported by all Minecraft servers that are version 1.7 or higher.
# It is included in a 'status' call, but is also exposed separate if you do not require the additional info.
latency = server.ping()
print(f"The server replied in {latency} ms")
# 'query' has to be enabled in a server's server.properties file!
# It may give more information than a ping, such as a full player list or mod information.
query = server.query()
print(f"The server has the following players online: {', '.join(query.players.names)}")
```
#### Bedrock Edition
```python
from mcstatus import BedrockServer
# You can pass the same address you'd enter into the address field in minecraft into the 'lookup' function
# If you know the host and port, you may skip this and use BedrockServer("example.org", 19132)
server = BedrockServer.lookup("example.org:19132")
# 'status' is the only feature that is supported by Bedrock at this time.
# In this case status includes players_online, latency, motd, map, gamemode, and players_max. (ex: status.gamemode)
status = server.status()
print(f"The server has {status.players_online} players online and replied in {status.latency} ms")
```
### Command Line Interface
This only works with Java servers; Bedrock is not yet supported. Use `mcstatus -h` to see helpful information on how to use this script.
## License
Mcstatus is licensed under the Apache 2.0 license. See LICENSE for full text.
%prep
%autosetup -n mcstatus-10.0.2
%build
%py3_build
%install
%py3_install
install -d -m755 %{buildroot}/%{_pkgdocdir}
if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi
if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi
if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi
if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi
pushd %{buildroot}
if [ -d usr/lib ]; then
find usr/lib -type f -printf "/%h/%f\n" >> filelist.lst
fi
if [ -d usr/lib64 ]; then
find usr/lib64 -type f -printf "/%h/%f\n" >> filelist.lst
fi
if [ -d usr/bin ]; then
find usr/bin -type f -printf "/%h/%f\n" >> filelist.lst
fi
if [ -d usr/sbin ]; then
find usr/sbin -type f -printf "/%h/%f\n" >> filelist.lst
fi
touch doclist.lst
if [ -d usr/share/man ]; then
find usr/share/man -type f -printf "/%h/%f.gz\n" >> doclist.lst
fi
popd
mv %{buildroot}/filelist.lst .
mv %{buildroot}/doclist.lst .
%files -n python3-mcstatus -f filelist.lst
%dir %{python3_sitelib}/*
%files help -f doclist.lst
%{_docdir}/*
%changelog
* Mon Apr 10 2023 Python_Bot <Python_Bot@openeuler.org> - 10.0.2-1
- Package Spec generated
|