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%global _empty_manifest_terminate_build 0
Name:		python-noise
Version:	1.2.2
Release:	1
Summary:	Perlin noise for Python
License:	UNKNOWN
URL:		https://github.com/caseman/noise
Source0:	https://mirrors.nju.edu.cn/pypi/web/packages/18/29/bb830ee6d934311e17a7a4fa1368faf3e73fbb09c0d80fc44e41828df177/noise-1.2.2.tar.gz


%description
Perlin noise is ubiquitous in modern CGI. Used for procedural texturing,
animation, and enhancing realism, Perlin noise has been called the "salt" of
procedural content. Perlin noise is a type of gradient noise, smoothly
interpolating across a pseudo-random matrix of values.

The noise library includes native-code implementations of Perlin "improved"
noise and Perlin simplex noise. It also includes a fast implementation of
Perlin noise in GLSL, for use in OpenGL shaders. The shader code and many of
the included examples require Pyglet (http://www.pyglet.org), the native-code
noise functions themselves do not, however.

The Perlin improved noise functions can also generate fBm (fractal Brownian
motion) noise by combining multiple octaves of Perlin noise. Shader functions
for convenient generation of turbulent noise are also included.

- 1.2.2 AppVeyor support for Windows builds (Thanks to Federico Tomassetti)

- 1.2.1 Fixes MSVC compatibility (Thanks to Christoph Gohlke)

- 1.2.0 adds 4D simplex noise, tiling for 2D simplex noise, 
  and parameterized lacunarity

See CHANGES.txt for more details

%package -n python3-noise
Summary:	Perlin noise for Python
Provides:	python-noise
BuildRequires:	python3-devel
BuildRequires:	python3-setuptools
BuildRequires:	python3-pip
BuildRequires:	python3-cffi
BuildRequires:	gcc
BuildRequires:	gdb
%description -n python3-noise
Perlin noise is ubiquitous in modern CGI. Used for procedural texturing,
animation, and enhancing realism, Perlin noise has been called the "salt" of
procedural content. Perlin noise is a type of gradient noise, smoothly
interpolating across a pseudo-random matrix of values.

The noise library includes native-code implementations of Perlin "improved"
noise and Perlin simplex noise. It also includes a fast implementation of
Perlin noise in GLSL, for use in OpenGL shaders. The shader code and many of
the included examples require Pyglet (http://www.pyglet.org), the native-code
noise functions themselves do not, however.

The Perlin improved noise functions can also generate fBm (fractal Brownian
motion) noise by combining multiple octaves of Perlin noise. Shader functions
for convenient generation of turbulent noise are also included.

- 1.2.2 AppVeyor support for Windows builds (Thanks to Federico Tomassetti)

- 1.2.1 Fixes MSVC compatibility (Thanks to Christoph Gohlke)

- 1.2.0 adds 4D simplex noise, tiling for 2D simplex noise, 
  and parameterized lacunarity

See CHANGES.txt for more details

%package help
Summary:	Development documents and examples for noise
Provides:	python3-noise-doc
%description help
Perlin noise is ubiquitous in modern CGI. Used for procedural texturing,
animation, and enhancing realism, Perlin noise has been called the "salt" of
procedural content. Perlin noise is a type of gradient noise, smoothly
interpolating across a pseudo-random matrix of values.

The noise library includes native-code implementations of Perlin "improved"
noise and Perlin simplex noise. It also includes a fast implementation of
Perlin noise in GLSL, for use in OpenGL shaders. The shader code and many of
the included examples require Pyglet (http://www.pyglet.org), the native-code
noise functions themselves do not, however.

The Perlin improved noise functions can also generate fBm (fractal Brownian
motion) noise by combining multiple octaves of Perlin noise. Shader functions
for convenient generation of turbulent noise are also included.

- 1.2.2 AppVeyor support for Windows builds (Thanks to Federico Tomassetti)

- 1.2.1 Fixes MSVC compatibility (Thanks to Christoph Gohlke)

- 1.2.0 adds 4D simplex noise, tiling for 2D simplex noise, 
  and parameterized lacunarity

See CHANGES.txt for more details

%prep
%autosetup -n noise-1.2.2

%build
%py3_build

%install
%py3_install
install -d -m755 %{buildroot}/%{_pkgdocdir}
if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi
if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi
if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi
if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi
pushd %{buildroot}
if [ -d usr/lib ]; then
	find usr/lib -type f -printf "/%h/%f\n" >> filelist.lst
fi
if [ -d usr/lib64 ]; then
	find usr/lib64 -type f -printf "/%h/%f\n" >> filelist.lst
fi
if [ -d usr/bin ]; then
	find usr/bin -type f -printf "/%h/%f\n" >> filelist.lst
fi
if [ -d usr/sbin ]; then
	find usr/sbin -type f -printf "/%h/%f\n" >> filelist.lst
fi
touch doclist.lst
if [ -d usr/share/man ]; then
	find usr/share/man -type f -printf "/%h/%f.gz\n" >> doclist.lst
fi
popd
mv %{buildroot}/filelist.lst .
mv %{buildroot}/doclist.lst .

%files -n python3-noise -f filelist.lst
%dir %{python3_sitearch}/*

%files help -f doclist.lst
%{_docdir}/*

%changelog
* Sun Apr 23 2023 Python_Bot <Python_Bot@openeuler.org> - 1.2.2-1
- Package Spec generated