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authorCoprDistGit <infra@openeuler.org>2023-05-31 04:44:17 +0000
committerCoprDistGit <infra@openeuler.org>2023-05-31 04:44:17 +0000
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parent2670cb9cccab3105bc93f2998791c0f62535d48a (diff)
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+%global _empty_manifest_terminate_build 0
+Name: python-pyfxr
+Version: 0.3.0
+Release: 1
+Summary: SFXR clone using Pygame and Cython
+License: BSD License
+URL: https://github.com/lordmauve/pyfxr
+Source0: https://mirrors.nju.edu.cn/pypi/web/packages/b6/37/b1900946ed517d00b3fbdbb10bd9cb2644ed29e9e6778949dd422fd9ec44/pyfxr-0.3.0.tar.gz
+
+Requires: python3-pygame
+
+%description
+# pyfxr
+
+Sound effects generation for Python, compatible with Pygame and Pyglet.
+
+
+## Installation
+
+`pyfxr` is on PyPI and pre-compiled for Mac, Windows and Linux. You can install
+the library with
+
+```
+pip install pyfxr
+```
+
+## Documentation
+
+[Full API documentation](https://pyfxr.readthedocs.io/)
+
+
+## Pygame Usage
+
+```
+# Set mixer to 44kHz mono
+pygame.mixer.pre_init(44100, channels=1)
+
+# Generate a sound
+tone = pygame.mixer.Sound(
+ buffer=pyfxr.pluck(duration=1.0, pitch='A4')
+)
+
+# Play it
+tone.play()
+```
+
+## Usage with Pyglet
+
+```
+# Generate a random explosion sound
+explosion = pyglet.media.StaticSource(pyfxr.explosion())
+
+# Play it
+explosion.play()
+```
+
+## Usage with sounddevice
+
+```
+import sounddevice
+import pyfxr
+
+sounddevice.play(pyfxr.jump(), pyfxr.SAMPLE_RATE)
+```
+
+## GUI
+
+A Pygame GUI is in development, to explore the feature set and create music!
+
+To install the Pygame-based GUI along with the library, use:
+
+```
+pip install pyfxr[gui]
+```
+
+Then you can run the GUI by running `pyfxr`.
+
+![Screenshot](docs/_static/keyboard.png)
+
+![Screenshot](docs/_static/fxr.png)
+
+
+
+
+%package -n python3-pyfxr
+Summary: SFXR clone using Pygame and Cython
+Provides: python-pyfxr
+BuildRequires: python3-devel
+BuildRequires: python3-setuptools
+BuildRequires: python3-pip
+BuildRequires: python3-cffi
+BuildRequires: gcc
+BuildRequires: gdb
+%description -n python3-pyfxr
+# pyfxr
+
+Sound effects generation for Python, compatible with Pygame and Pyglet.
+
+
+## Installation
+
+`pyfxr` is on PyPI and pre-compiled for Mac, Windows and Linux. You can install
+the library with
+
+```
+pip install pyfxr
+```
+
+## Documentation
+
+[Full API documentation](https://pyfxr.readthedocs.io/)
+
+
+## Pygame Usage
+
+```
+# Set mixer to 44kHz mono
+pygame.mixer.pre_init(44100, channels=1)
+
+# Generate a sound
+tone = pygame.mixer.Sound(
+ buffer=pyfxr.pluck(duration=1.0, pitch='A4')
+)
+
+# Play it
+tone.play()
+```
+
+## Usage with Pyglet
+
+```
+# Generate a random explosion sound
+explosion = pyglet.media.StaticSource(pyfxr.explosion())
+
+# Play it
+explosion.play()
+```
+
+## Usage with sounddevice
+
+```
+import sounddevice
+import pyfxr
+
+sounddevice.play(pyfxr.jump(), pyfxr.SAMPLE_RATE)
+```
+
+## GUI
+
+A Pygame GUI is in development, to explore the feature set and create music!
+
+To install the Pygame-based GUI along with the library, use:
+
+```
+pip install pyfxr[gui]
+```
+
+Then you can run the GUI by running `pyfxr`.
+
+![Screenshot](docs/_static/keyboard.png)
+
+![Screenshot](docs/_static/fxr.png)
+
+
+
+
+%package help
+Summary: Development documents and examples for pyfxr
+Provides: python3-pyfxr-doc
+%description help
+# pyfxr
+
+Sound effects generation for Python, compatible with Pygame and Pyglet.
+
+
+## Installation
+
+`pyfxr` is on PyPI and pre-compiled for Mac, Windows and Linux. You can install
+the library with
+
+```
+pip install pyfxr
+```
+
+## Documentation
+
+[Full API documentation](https://pyfxr.readthedocs.io/)
+
+
+## Pygame Usage
+
+```
+# Set mixer to 44kHz mono
+pygame.mixer.pre_init(44100, channels=1)
+
+# Generate a sound
+tone = pygame.mixer.Sound(
+ buffer=pyfxr.pluck(duration=1.0, pitch='A4')
+)
+
+# Play it
+tone.play()
+```
+
+## Usage with Pyglet
+
+```
+# Generate a random explosion sound
+explosion = pyglet.media.StaticSource(pyfxr.explosion())
+
+# Play it
+explosion.play()
+```
+
+## Usage with sounddevice
+
+```
+import sounddevice
+import pyfxr
+
+sounddevice.play(pyfxr.jump(), pyfxr.SAMPLE_RATE)
+```
+
+## GUI
+
+A Pygame GUI is in development, to explore the feature set and create music!
+
+To install the Pygame-based GUI along with the library, use:
+
+```
+pip install pyfxr[gui]
+```
+
+Then you can run the GUI by running `pyfxr`.
+
+![Screenshot](docs/_static/keyboard.png)
+
+![Screenshot](docs/_static/fxr.png)
+
+
+
+
+%prep
+%autosetup -n pyfxr-0.3.0
+
+%build
+%py3_build
+
+%install
+%py3_install
+install -d -m755 %{buildroot}/%{_pkgdocdir}
+if [ -d doc ]; then cp -arf doc %{buildroot}/%{_pkgdocdir}; fi
+if [ -d docs ]; then cp -arf docs %{buildroot}/%{_pkgdocdir}; fi
+if [ -d example ]; then cp -arf example %{buildroot}/%{_pkgdocdir}; fi
+if [ -d examples ]; then cp -arf examples %{buildroot}/%{_pkgdocdir}; fi
+pushd %{buildroot}
+if [ -d usr/lib ]; then
+ find usr/lib -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+if [ -d usr/lib64 ]; then
+ find usr/lib64 -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+if [ -d usr/bin ]; then
+ find usr/bin -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+if [ -d usr/sbin ]; then
+ find usr/sbin -type f -printf "/%h/%f\n" >> filelist.lst
+fi
+touch doclist.lst
+if [ -d usr/share/man ]; then
+ find usr/share/man -type f -printf "/%h/%f.gz\n" >> doclist.lst
+fi
+popd
+mv %{buildroot}/filelist.lst .
+mv %{buildroot}/doclist.lst .
+
+%files -n python3-pyfxr -f filelist.lst
+%dir %{python3_sitearch}/*
+
+%files help -f doclist.lst
+%{_docdir}/*
+
+%changelog
+* Wed May 31 2023 Python_Bot <Python_Bot@openeuler.org> - 0.3.0-1
+- Package Spec generated