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| author | CoprDistGit <infra@openeuler.org> | 2026-03-30 06:56:43 +0000 |
|---|---|---|
| committer | CoprDistGit <infra@openeuler.org> | 2026-03-30 06:56:43 +0000 |
| commit | 185e7384a634321500aa911d25c3df51a0d9d43e (patch) | |
| tree | 1ed87e91c44d76ab019273a0dcecf61ad1d371f6 /nav2-voxel-grid.spec | |
| parent | 15809f7ce190d2059721ff8af4232c079e0ecf6e (diff) | |
automatic import of nav2-voxel-gridopeneuler24.03_LTS
Diffstat (limited to 'nav2-voxel-grid.spec')
| -rw-r--r-- | nav2-voxel-grid.spec | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/nav2-voxel-grid.spec b/nav2-voxel-grid.spec index 15c4c9c..d56ff1c 100644 --- a/nav2-voxel-grid.spec +++ b/nav2-voxel-grid.spec @@ -1,4 +1,4 @@ -%bcond_without tests +%bcond_with tests %bcond_without weak_deps %define ros_distro humble @@ -39,7 +39,7 @@ Provides: %{name}-runtime = %{version}-%{release} voxel_grid provides an implementation of an efficient 3D voxel grid. The occupancy grid can support 3 different representations for the state of a cell: marked, free, or unknown. Due to the underlying implementation relying on bitwise and and or integer operations, the voxel grid only supports 16 different levels per voxel column. However, this limitation yields raytracing and cell marking performance in the grid comparable to standard 2D structures making it quite fast compared to most 3D structures. %prep -%autosetup -c -n %{name}-%{version} +%autosetup -n %{RosPkgName}-%{version} -p1 %build # Needed to bootstrap since the ros_workspace package does not yet exist. @@ -63,7 +63,7 @@ mkdir -p .obj-%{_target_platform} && cd .obj-%{_target_platform} %if !0%{?with_tests} -DBUILD_TESTING=OFF \ %endif - ../%{RosPkgName}-%{version} + .. %make_build |
